Translate

Saturday, December 15, 2018

The e-wallet infinity war in Malaysia - Everything you need to know about e-wallet starts here...

1. The dawn of the e-wallet infinity war


The Malaysia e-wallet Infinity War has just begun

If you have to name one emerging trend in digital and e-commerce space here in Malaysia, in 2018, what would it be? The talk of the town, the key battlefield is definitely e-wallet (or Dompet Digital in Malay language). This is a key development as we foresee it will fulfill its potential to transform not just how consumers transfer money to each other, it will also change how consumers pay for products and services, both offline or online.

Truth to be told, e-wallet is a game of two-sided markets. In order to be successful, e-wallet provider needs to have payment adoption by consumers, and also payment acceptance by merchants, both at massive scale.

Make no mistake, this is going to be a long-term battle which will take years in an attempt to change Malaysia consumer behavior, as we still predominantly a cash society with 80% of our transactions are still done in cash. As far as "cashless" is concerned, we are quite well served by the cards (Visa and Mastercard) considering we have over 52 million credit and debit cards circulated in the market.

For the e-wallet providers, it will require serious war chest to continuously lure consumers to adopt in mass (at the same time, onboard more merchants) until the habit of using e-wallet takes place and naturally becoming part of the consumers' lifestyle.

Up to date, there are already 37 non-bank e-money licenses being issued by Bank Negara Malaysia (BNM). Unofficially, we were told, a total of 40 over licenses are already issued. However, you will only find e-wallets which have already gone live listed on BNM website (under the E-money issuers category).

So, why does it concern you as a merchant? If you are a merchant selling products to consumers, you will need to evaluate the impacts across these few real-life scenarios.

(i) How consumers will pay offline? (Retail + Data) - You might leave your wallet at home, but you are unlikely to forget your mobile phone. High penetration of smart phone in Malaysia made it a fertile soil for fast growth in mobile payment. One thing is certain, with all the cashless policies by BNM, cash usage will reduce over time, and the adoption of mobile payments will only go up.

(ii) How consumers will pay online? (eCommerce + Data) - Online payment gateway providers like iPay88 and aggregators already start to offer e-wallet as one of the payment options. This allows merchants to accept the e-wallet payment with ease. What's next? We will probably expect tight integration of e-wallet payment into mobile commerce. Just imagine Lazada or Shopee supporting checkout with e-wallet with just your thumbprint or face!

Screenshots of e-wallet payment option supported by iPay88 online payment gateway

(iii) How consumers make payment to each other? (P2P Transfer) - Imagine a scenario where restaurant bills are easily split when we go Dutch, and transfer of small changes (say goodbye to coins) with just a few taps on your mobile. The sending or receiving of money via e-wallet app is way easier and faster than online bank transfer.

(iv) How merchants keep the customers coming back? (Big Data + Loyalty & Rewards) - All this while, most retailers do not know any details of their cash-paying customers. This will change,  with the adoption of e-wallet, we foresee more merchants will combine data (a.k.a. the new oil), analytical and loyalty technology to serve their customers better and keep them coming back for more.

2. Does e-wallet provider need a license in Malaysia?

The more accurate question would be, does e-money provider, need a license in Malaysia? This is because what Bank Negara Malaysia (BNM) really regulate, is actually e-money, the digital money that gets stored in the e-wallet.

Let's see how BNM defines e-money.

The Financial Services Act 2013 defines e-money as a payment instrument, whether tangible or intangible, that stores funds electronically in exchange of funds paid to the issuer and is able to be used as a means of making payment to any person other than the issuer.

Therefore, e-money is legally recognized as a valid and enforceable legal tender in Malaysia.

In short, any open-loop e-money provider will require an e-money license by BNM. Open-loop means that the e-money issued by the provider can be spent or transferred to third parties apart from the provider itself.

All e-money licensees are governed by Financial Services Act 2013, Islamic Financial Services Act 2013 and all directives, orders or guidelines issued thereunder including any guidelines issued by BNM.

Note: The Financial Services Act (FSA) and the Islamic Financial Services Act (IFSA) came into force on 30 June 2013, replacing the repealed Payment System Act 2003 (PSA).


E-money is categorized as one of the Payment Instruments 


3. What is Bank Negara Malaysia policy on e-wallet?


Bank Negara Malaysia (BNM) has set its goal to turn Malaysia into a cashless society.

The main benefits for Malaysia? A cashless society may result in savings amounting up to 1% of a country's economy due to lower retail payment cost versus cash transactions.

Thus, BNM has initiated ICTF (Interoperable Credit Transfer Framework) to spur the next wave of e-payment adoption. It has gone into effect since 1st July 2018

With ICTF, BNM wants to encourage innovation and competition by ensuring both banks and non-banks (e.g. Touch 'n Go eWallet, Boost, WeChat Pay etc) to have a fair and open access to a shared payment infrastructure, which will be operated by Paynet (Payments Network Malaysia, jointly owned by BNM and 11 local banks)

In pursuant to the Framework, PayNet is developing a platform called RPP (Real-time Retail Payments Platform) utilizing the technology solution by ACI network. RPP is the critical component of ICTF to enable interoperability of Inter-Bank Credit Transfer and Inter-Scheme (e-money) Credit Transfer. It basically means, bank and non-banks will be connected on a single payment network, and transfer of money among banks and non-banks will be made possible.

RPP will consist of these 2 elements:

1.A National Addressing Database (NAD) - A national level database which will link your bank or e-money account to your mobile phone number, your identification number (IC) or your business registration number. This is to enable anyone to transfer money to other parties by just using these easier-to-remember details compared to the bank account number. You can see the first implementation in DuitNow, which is slated to be rolled out by the end of 2018. Once DuitNow is implemented, customers may make payments by accessing DuitNow under the ‘Funds Transfer’ menu of their respective banks’ Internet banking portal or mobile banking app.


2.An Interoperable QR Scheme and Common QR codes - One of the main challenges now is merchants adopting e-wallet will carry a static, proprietary QR code from respective e-wallet providers. It will become a hassle for merchants to display all the QR codes, and it can be very confusing for the consumers too. To streamline this, banks and qualified e-money issuers are required to a utilize QR code that complies with the interoperable QR code payment scheme set by Paynet. In laymen terms, it means that we can easily transfer money by just using any e-wallet app to scan any 3rd party QR code which is already complied with the Paynet QR standard. The interoperable QR Code scheme will adopt the standard by EMVCo.


What ICTF does for Interoperable QR Payment in the near future?
The benefits are obvious with ICTF, seamless and secure payments between the bank and non-bank (e-money) accounts will become a reality. Furthermore, ICTF policy will also bring down the cost of transaction fee which we are now enjoying. Have you noticed that the fee is already waived for both IBG and Instant Transfer if you transfer RM5000 or less? This will further encourage the usage of e-payment.

In a similar effort to BNM, Singapore government has rolled out SGQR Code. This is slightly different from our BNM approach as MAS (Monetary Authority of Singapore) enforce only a common QR code (SGQR) to be displayed by the merchant.


However, unlike SGQR, BNM will not enforce a common QR to be displayed by merchants. Merchants will be allowed to display the static QR code by the e-wallet providers, allowing merchants more flexibility as they see fit. 



Singapore Education Minister Ong Ye Kung, who is also a board member of the Monetary Authority of Singapore (MAS), holding a selfie board with the 27 payment schemes onboard on SGQR (Source: MAS Twitter)

If you wish to learn more about what BNM is doing to drive Malaysia towards a cashless society, listen to Tan Nyat Chuan, Director of Payment Systems Policy, Bank Negara Malaysia.

Some BNM goals and its numbers to put you in perspective:

  • BNM intends to increase the number of card terminals from fewer than 300,000 to 800,000 “chip-and-pin” in 2020 and one billion debit transactions by 2020.
  • To increase the number of machines from 8 to 25 POS terminals per 1,000 capita by 2020 (to accept debit, credit and prepaid cards)
  • Bring down the usage of cheques from 200 million to 100 million.

4. Who are the e-wallet providers in Malaysia?

Let's first investigate how many e-money licenses have BNM granted so far? The answer is 42 e-money licenses at the time of publishing - 5 banks, and 37 non-banks.

We are expecting a few more e-money issuers, notably Telekom Malaysia and MyEG which had announced the intention to join the e-wallet bandwagon.

On another hand, we have witnessed Payfy (by Astro) and Setel (by Petronas Dagangan) launching their own e-wallets app. We think these two are interesting ones to monitor even both remain close-loop for now. Obviously, Payfy is able to tap on Astro's 3.3 million subscribers base, and we foresee it will be tightly integrated to its Astro Go Shop (TV Shopping).

How about Setel? It is the first e-wallet app integrated with (Petronas) fuel pumps in Southeast Asia, allowing you to pay for fuel without even leaving the car. Setel aims to cover all the 1,045+ Petronas stations by the end of 2019. It also supports linking to Petronas Mesra Cards (with more than 7 million circulations in Malaysia) and features like converting the Mesra points to e-money are already in the roadmap.

eCommerce marketplaces have also launched a similar "e-wallet" feature in their app, namely Lazada Wallet and we foresee Shopee will launch its own e-wallet dubbed AirPay in 2019.

5. Which e-wallet providers will stay in the long run?


Who will end up with the last laugh? While it is way too early to tell, however, in our opinion, those with millions of existing user base will have a serious edge in the e-wallet infinity war.

Among the e-money issuers, there are a few 800-pound gorillas in the race, namely Touch 'n Go Digital (a joint venture between Alipay and Touch 'n Go), WeChat Pay (Tencent Group), GrabPay, Boost (Axiata), BigPay (75% owned by AirAsia), and AEON Wallet (AEON Group). All these providers have access to an existing user base in the millions, not to mention the technology and financial muscles they can wield.

Let's summarize below why these gorillas "roar" in the battle against cash:


  • AEON Wallet - AEON is one of the largest retail groups in Malaysia with millions of existing AEON members in its RM12-per-year paid loyalty program. The new e-wallet that ties to a Visa Prepaid Card is developed by AEON Credit Service. They are aggressively recruiting users via all the brick-and-mortar outlets. Self-checkout at stores using AEON Wallet could be in the pipeline too. 
  • Boost - A homegrown (by Axiata Group) network based e-wallet provider that started from scratch and now boosted with 3.3 million registered users, 50,000 touch points and supported by 10,000 cab drivers. Boost is arguably one of the most aggressive in marketing with users loving its shake rewards for each transaction made. Boost announced a partnership with UnionPay International (UPI) in July 2018 and soon its users will be able to make payment to any merchants accepting UnionPay cards.
  • BigPay - BigPay (Rebranded from Tune Card) is the cashless push by AirAsia Bhd, who owns 75% of BigPay. The famous, high-profile AirAsia Group CEO, Tony Fernandez claimed that one day, BigPay will worth more than AirAsia. BigPay partners with Mastercard and it will tap into AirAsia's 63 million customers base to expand its usage.
  • GrabPay - Grab needs no introduction, every 1 out of 2 smartphones in Malaysia are installed with Grab. Not content with just ride-hailing, its ambition is to become the WeChat-like super-app of Southeast Asia, and GrabPay e-wallet is an integral part of the strategy. Backed by 120 million downloads across Southeast Asia, it recently also announced a partnership with Mastercard which will link a Mastercard Prepaid Card to GrabPay.
  • Touch 'n Go eWallet - All Malaysians know Touch 'n Go - the de-facto cashless payment for our road tolls. The new e-wallet venture is a joint venture between Touch 'n Go and Ant Financial (Alibaba). TNG has recently announced surpassing 1 million users and they have an edge in branding and also accessibility in public transportation use case such as toll, parking, bus payment etc. 
  • WeChat Pay - WeChat claimed that there are 20 million WeChat users in Malaysia, and Malaysia is the first country outside of China to have obtained an e-money license. Unlike Alibaba who prefer a strategy to form JV with local players, WeChat Pay directly setup and operate in Malaysia by partnering with a number of merchant acquirers such as Hong Leong Bank, MOL Pay, iPay88 and Revenue Monster. With CNY 2019 around the corner, will WeChat replicate its China "red packet" (a.k.a angpow) strategy in Malaysia to boost its user acquisition?

6. Will Malaysians use e-wallet?

The million dollar question is, "In a 31 million population market which is already very well-served by online banking, debit card, and credit cards, why would we care about e-wallet? "

Cards, are cashless payment too. If we refer to the latest statistic published by BNM, there are currently 10.3 million credit cards and 42.1 million debit cards circulating in Malaysia.

So, will the consumers even care to adopt e-wallet?

Old habits die hard. If you take a look at the United States, e-wallet is not the mainstream, they don’t use it actively for in-store purchase nor person-to-person (P2P) transfer. This is because it is a market already well-served by credit and debit cards, just like Malaysia.

Even for Google Wallet or Apple Pay, both are actually just an e-wallet app that stores your credit or debit card details (as tokens) in the app to use it for payment. Industry call this "Pass-Through", and technically, they are riding on existing card scheme networks, not creating something from scratch like Boost or WeChat Pay.

According to a survey by Statistica, here are the top reasons why US consumers are not adopting e-wallet, will the same thing happen in Malaysia?


7. Understanding e-wallet 1-2-3

What is e-wallet? What is e-money?

People are always confused with these 2 terms, is e-wallet also e-money?

Imagine your own wallet (dompet in Malay) - you keep your Identity Card (IC), debit card, prepaid card, credit card, loyalty card, personal photo, receipts etc in your wallet.

E-wallet is like the digital equivalent of your real-world physical wallet, just that it appears as an app in your smartphone.

In many ways, it mimics your physical wallet, where you store your money, credit card, debit card, or prepaid card details (some use Tokenization technology) inside the digital wallet. On top of that, e-wallets usually offer features built-in like loyalty, bill payment, parking payment, voucher purchase etc to make it useful and convenient for the consumers.

As for e-money? It is like our money in either coins or notes, just that it appears as digital numbers inside an e-wallet, where the value is stored on the network (cloud).

 There is a difference between e-wallet and e-money. However, since most e-money issuers provide their own version of e-wallet app, all can be categorized as e-wallet providers for the sake of simplicity.

Only e-wallet providers who issue e-money which can be used with multiple merchants (technically known as "open-loop"), will require an e-money license from Bank Negara Malaysia.

How many types of e-wallets are there?

In general, there are 2 types of open-loop e-wallet:
Network-based e-wallet - Network-based e-wallet "stores" digital money on the cloud, for example Boost, WeChat Pay etc. They are not tied to any card network like Visa, Mastercard or UnionPay International.

 Card-based e-wallet - Card-based e-wallet is riding on existing card network, for example BigPay, which ties to Mastercard Prepaid Card, or AEON Wallet, which ties to Visa Prepaid Card.
Many have mistaken Fave and Samsung Pay as e-money issuers. Technically, both of them can only be perceived as mobile payment app that facilitates reward program such as cashback, discount etc.

As you can use Fave or Samsung Pay to pay third-party merchants (open-loop), you cannot top-up balance with cash or cards. However, they allow you to link your existing credit or debit card. When you make payment, it will trigger a charge to your card - a "Pass Through" in industry terms.

What are the must-have features for e-wallet?

Based on the technology availability and trends, a full-fledged, fully functional e-wallet has to fulfill a list of criteria listed below:

  • It has to be available as an app for both Android and iOS (Apple).
  • It must allow you to top-up the balance, via online banking, debit card, credit card, or cash.
  • It must allow you to do a Personal to Personal (P2P) transfer.
  • It must allow you to scan a static QR code by the merchant to make payment.
  • It must be made available to all the consumers (mass market).
  • It must already be accepted by merchants (physical brick & mortar or online).
  • It must be an open-loop - support payments to third-party merchants.
  • It must obtain the e-Money Issuers License from BNM.

8. Why should retailers or e-tailers care?


It’s still very early in the game, yet, some of the benefits for merchants are quite obvious. The early bird gets the worm, so the early merchant gets the bonuses.

Firstly, e-wallet providers offer a lower transaction cost vs credit card, usually 1.2% or below, with some introducing zero transaction fee to encourage merchant's adoption.

Secondly, the lesser cash transaction, the lesser hassle in handling loose change, especially the coins.

Thirdly, it will be more secured and speedier with less human error when it comes to the account closing at the end of the day.

Fourth, DATA!!! You might not know anything about your cash-paying customers, but you will start to know them via e-wallet starting with their name, and more depends on the e-wallet features.

Last but not the least, early adopters will reap marketing benefits by working hand-in-hand with well-funded e-wallet provider. This will benefit you greatly to acquire new customers or even encourage existing customers to come back and spend more.

9. How to differentiate Static vs Dynamic QR payment?


In fact, there are 3 types of QR payments mode:

(i) Static QR by Merchant - Customers to scan the QR code displayed by merchants, enter the amount to pay, and then authorize the payment. There are a couple of steps for the customers but this is the easiest for the merchants to adopt as it doesn't require any integration with the POS system.


(ii) Dynamic QR by Merchant - The dynamic QR code is generated by merchants, with the amount stated. Customers just need to scan and pay, without the need of entering the amount to pay.


(iii) Dynamic QR by Customer - Customers to authorize the QR code to be shown on the app for merchants to scan. Similar with above, customers don't need to enter the amount to pay.


10. Who will win: network-based or card-based e-wallet?

Who is leading the race right now? From the data announced publicly, Boost has 3.3 million registered users, while Touch 'n Go eWallet just celebrated its first million registered users.

Both above are network-based e-wallet.

But will Malaysia with a society already so familiar with card usage, namely Visa and Mastercard, witness card-based e-wallet (hybrid) dominating the market in the future? Obviously, both the card scheme giants will not want to be left out of the mobile payment scene.

Let's take a look at the companies which have already launched card-based e-wallets in Malaysia.

We have AEON Wallet which is riding on Visa Prepaid Card, the e-wallet (and card) can be used in AEON, AEON BIG, AEON Wellness etc. This hybrid model also adopted by BigPay (Mastercard), Merchantrade Money (Visa), MPay Walet (Mastercard), soon to be followed by GrabPay (Mastercard) and also Boost (UnionPay International, a subsidiary of China Union Pay, CUP).

When card-based e-wallet providers work with Visa, Mastercard or UnionPay International, their payment products are instantly available to all the existing, card-accepting merchants, without the need to go through the time-consuming merchant acquisition and onboarding process. It will also make cross-countries remittance easier, faster as they are powered by the card scheme infrastructure.

However, network-based e-wallets providers would argue, that consumers do not want to carry their physical wallets or cards in the future.

The real enemies for adoption are 2Cs - Cash and Consumer Behaviors.

Of course, it will take a lot more to win the heart of consumers. The fact is, most consumers don't care whether the e-wallet is linked to a card or not! Consumers just want something fast, secure, simple, intuitive, convenient, cheap, and solve their day-to-day problem. One good example is a feature (pioneered by MCash e-wallet) which let us easily pay for DBKL parking via the e-wallet app.

The holy grail for all e-wallets is to become the super-app, the lifestyle app for consumers. Once the mass stick to a particular e-wallet, we will know by then who holds the trump card.
 
Given time, we believe e-wallet will forever transform the retail and e-commerce landscape. Whoever wins, Malaysia in charting a new course to the cashless era.

Monday, November 12, 2018

Bitbucket Deprecating TLSv1 and TLSv1.1 on 1 December 2018

As part to secure repositories, Bitbucket Cloud will be disabling support for TLSv1 and TLSv1.1 effective 1 December 2018.

This will affect all HTTPS traffic to Bitbucket, including:

  • Git or Mercurial traffic to bitbucket.org
  • The bitbucket.org Web interface
  • API calls to api.bitbucket.org
  • Hosted sites on bitbucket.io
  • Any other HTTPS traffic not listed here
About 85% of HTTPS requests to Bitbucket use the newest version of TLS (v1.2). This includes all recent versions of bitbucket supported browsers, and most recent versions of Git and Mercurial clients. However, that other 15% includes a number of remote CI/CD systems (such as Bamboo or Jenkins), issue trackers (such as Jira Server instances), wikis (such as Confluence Server instances), and older versions of Git/Hg clients; all of those use older versions of Java, OpenSSL, or Python’s ssl module when negotiating the secured connection to Bitbucket, and all of those will be unable to connect to Bitbucket at all once old versions of TLS disable.

Payment processing pages have already moved from TLSv1, to comply with PCI requirements.

How can we know  if we will be affected by this change?

Bitbucket team will be contacting some teams and users directly, based on what they find in their logs. If you’d like to be proactive, though, then be sure to check all of the things that you use to connect to Bitbucket, including (but not limited to) your browser, your Git or Mercurial client, your CI/CD system, any API clients, and anything else you may have linked to Bitbucket.
  • SSH connections to Bitbucket are unaffected.
  • Browser connections to Bitbucket are probably unaffected, unless you use a very old browser. Wikipedia has a chart detailing TLS support in Web browsers; you should be able to check your browser’s version there. Some browsers also make connection details visible in the developer tools, or by clicking the padlock icon in the address bar.
  • Bamboo, Jenkins, Jira Server, Confluence Server, or any other Java-based systems that connect to Bitbucket may be affected; you will need to check the underlying version of Java. JDK 8 is unaffected; JDK 7 versions 1.7.0_131-b31 and later are unaffected; JDK 7 versions earlier than 1.7.0_131-b31 are affected; and JDK 6 and older are all affected. (Jira Cloud and Confluence Cloud are unaffected.)
  • Graphical Git or Mercurial clients, such as Sourcetree, may be affected; please check with vendor. (If you use Sourcetree for Windows 2.5.5 or later, or Sourcetree for Mac 2.7.2 or later, then the embedded Git and Mercurial clients are unaffected. If you use a system Git or Mercurial client with Sourcetree, then you might be affected; please make sure you’re on the latest client version available for platform.)
  • The Git command line on UNIX-based systems (including macOS, Linux, and all BSDs) may be affected. You should be able to test your connection from the command line: GIT_CURL_VERBOSE=1 git ls-remote https://bitbucket.org/ This will connect to Bitbucket using the Git client and list the connection parameters. If you see a line like “SSL connection using TLSv1.2” in the output, then you are unaffected; if that line mentions a different version of TLS, then you are affected.
  • The Mercurial command line on UNIX-based systems may be affected; please check  version of Python (with “python -V”). Versions 2.7.9 and later are unaffected, and most versions earlier than 2.7.9 are affected. Affected systems may also see some text in the command-line output – “warning: connecting to bitbucket.org using legacy security technology (TLS 1.0)” – though this will only show for newer versions of Mercurial. 
  • Finally, if you have an API client that queries Bitbucket, then please check the libraries your client uses to connect to api.bitbucket.org.


Friday, November 2, 2018

FlexPai:The world's first foldable phone is finally launch

A small company in California has beaten Samsung and Lenovo to launch the world’s first foldable smartphone, FlexPai. Here’s what the world’s foldable phone has to offer.

The world’s first flexible phone is here. Called FlexPai, the new smartphone has been launched by a small California-based company Royole Corporation. FlexPai foldable phone will be available in China at a starting price of 8,999 Yuan (Rs 95,000 approximately).

FlexPai, when opened up, has a large 7.8-inch display, making it bigger than the likes of Samsung Galaxy Note 9 and Apple iPhone XS Max. After folding it from the centre, the device offers three small screens. The hinge also doubles up as a screen.

“FlexPai’s screen is virtually unbreakable and extremely durable passing tests where the screen has been bent over 200,000 times. Its screen provides fantastic color range, high contrast, wide angle, and high-resolution for outstanding picture quality,” claims the company on its website.

FlexPai has a 7.8-inch AMOLED display with 1920 x 1440 (expanded mode) resolution and 308ppi pixel density. The display supports 4:3, 16:9 and 18:9 aspect ratios. The edge screen shows you alerts and notifications. In terms of dimensions, FlexPai measures 134x 190.35 x 7.6mm and weighs around 326 grams.

The smartphone is powered by “Qualcomm next-gen Snapdragon 8 series SoC” with 8GB of RAM and Adreno 630.It comes with 256GB of built-in storage and supports expandable storage up to 256GB via microSD card.

The smartphone sports 16-megapixel and 20-megapixel cameras with f/1.8 aperture, optical image stablisation and flash. Other key features of the phone include USB Type-C, Bluetooth 5.1 and 3,800mAh battery (with fast charge support). On the software front, it runs on a customised WaterOS 1.0 which is based on Google’s Android 9.0 Pie OS.

Royole Corporation has beaten the likes of Samsung and Lenovo in launching the world’s first commercial flexible smartphone. Samsung has been rumoured for years to be working on a foldable Galaxy X aka Galaxy F smartphone. According to a recent report, Samsung will launch its flexible phone, codenamed “Winner”, as early as next year. The company is said to be contemplating between two variants – one opens horizontally and the other one vertically.

Lenovo is also said to be in race for launching a commercial flexible phone. Last month, a prototype of Lenovo’s flexible phone surfaced online. The company has though already demonstrated flexible displays at several tech shows.

LG hasn’t shown intentions to launch a flexible phone but at this year’s Consumer Electronics Show in Las Vegas the company showcased 65-inch display that could be rolled like a paper.

Friday, October 26, 2018

Laravel Telescope


Laravel Telescope is an elegant debug assistant for the Laravel framework. Telescope provides insight into the requests coming into your application, exceptions, log entries, database queries, queued jobs, mail, notifications, cache operations, scheduled tasks, variable dumps and more. Telescope makes a wonderful companion to your local Laravel development environment.

Installation & Configuration

You may use Composer to install Telescope into your Laravel project:
composer require laravel/telescope --dev
Note: Telescope requires Laravel 5.7.7+

After installing Telescope, publish its assets using the telescope:install Artisan command. After installing Telescope, you should also run the migrate command
php artisan telescope:install
php artisan migrate
After publishing Telescope's assets, its primary configuration file will be located at config/telescope.php. This configuration file allows you to configure your watcher options and each configuration option includes a description of its purpose, so be sure to thoroughly explore this file.

Updating Telescope

When updating Telescope, you should re-publish Telescope's assets:
php artisan vendor:publish --tag=telescope-assets --force

Dashboard Authorization

Telescope exposes a dashboard at /telescope. By default, you will only be able to access this dashboard in the local environment. Within your app/Providers/TelescopeServiceProvider.php file, there is a gate method. This authorization gate controls access to Telescope in non-local environments. You are free to modify this gate as needed to restrict access to your Telescope installation:
 /**
 * Register the Telescope gate.
 *
 * This gate determines who can access Telescope in non-local environments.
 *
 * @return void
 */
protected function gate()
{
    Gate::define('viewTelescope', function ($user) {
        return in_array($user->email, [
            'taylor@laravel.com',
        ]);
    });
}

Magento Introduces the Mobile Optimization Initiative for Merchants


Retailers of all sizes continue to have a common problem: converting sales on mobile devices. While smartphones continue to gain share as a primary channel for consumers to shop online, the ratio of mobile views to conversions lags in comparison to desktop. Case in point -- a quarter of all back to school shopping time was spent on a smartphone (according to Adobe Analytics), yet desktop saw a 3.37% conversion rate with an average basket size of $142. Whereas conversion on smartphones was at 1.24% with an average basket size of $111.

Retailers can’t afford to miss out on more effectively monetizing consumers’ time on mobile devices particularly heading into the competitive holiday season. To help retailers tackle the mCommerce gap, the Magento Community, led by technology partners PayPal and HiConversion, today launched the Mobile Optimization Initiative. To date, the participating system integration partners have conducted over 250 experiments resulting in three million data points from merchants worldwide.

TACKLING MOBILE CHECKOUT OPTIMIZATION
It’s critical that companies deliver memorable mobile experiences across every facet of consumer engagement. Yet it’s the mobile checkout experience that’s become critical for every brand. A consumer won’t hesitate to abandon their purchase if the payment process is confusing or overly time-consuming.

The Mobile Optimization Initiative offers retailers a complimentary mobile checkout funnel assessment, optimized campaign design and implementation, and professional services during the active program. All participating merchants will benefit from:
  • Leveraging HiConversion’s analytics to detect ‘friction points’ in each merchant’s checkout funnel and to formulate data driven test hypothesis;
  • A series of A/B experiments that are then run as a single optimization campaign
  • Experience optimization using adaptive algorithms; and,
  • A final report encompassing results and actionable insights.

The initiative works with 15 system integrators providing professional services, including Web 2 Market, Redstage, Razoyo, Something Digital, Imagination Media, Wagento, ICUBE, JH, Gene, IWD Agency and Lima Consulting Group. Over 60 merchants are already on board and the program continues to expand globally.

The support provided to merchants in the Mobile Optimization Initiative will help them capture some of the billions of dollars that are being lost in revenue for online merchants. To date, participating merchants have seen their average revenue per visit increase by 7.5 percent. An added benefit: the initiative has found that a better mobile buying experience translates to a better desktop buying experience.

NO ONE COMPANY CAN SOLVE THE MCOMMERCE GAP ALONE: IT REQUIRES A COMMUNITY
The Magento Community is a vibrant, collaborative group dedicated to improving the online buying experience for everyone. From developers and system integrators, to designers and merchants, the Community has come together to directly address this challenge.  Leveraging the innovative technology of HiConversion, our system integrator partners have helped merchants all over the world implement and run these experiments to help deliver higher conversion rates and better buying experiences. By aggregating and anonymizing the learnings, then sharing them across the Community, everyone benefits.

As we look ahead to the quickly approaching holiday season, there’s no better time for retailers to optimize the mobile checkout experience. Visit here to learn more about or join the Mobile Optimization Community Initiative.